distanceToPoint(const GLVector &p) const (defined in GLPlane) | GLPlane | |
distanceToPoint(const GLVector &p) const (defined in GLPlane) | GLPlane | |
getNormal(void) const (defined in GLPlane) | GLPlane | [inline] |
getNormal(void) const (defined in GLPlane) | GLPlane | [inline] |
GLPlane() (defined in GLPlane) | GLPlane | [inline] |
GLPlane(GLVector n, GLVector op) (defined in GLPlane) | GLPlane | |
GLPlane(GLVector op1, GLVector op2, GLVector op3) (defined in GLPlane) | GLPlane | |
GLPlane() (defined in GLPlane) | GLPlane | [inline] |
GLPlane(GLVector n, GLVector op) (defined in GLPlane) | GLPlane | |
GLPlane(GLVector op1, GLVector op2, GLVector op3) (defined in GLPlane) | GLPlane | |
intersectionWithLine(GLVector dir, GLVector origin) const (defined in GLPlane) | GLPlane | |
intersectionWithLine(GLVector dir, GLVector origin) const (defined in GLPlane) | GLPlane | |
reflectedVector(GLVector &in) const (defined in GLPlane) | GLPlane | |
reflectedVector(GLVector &in) const (defined in GLPlane) | GLPlane | |
set(GLVector n, GLVector op) (defined in GLPlane) | GLPlane | [inline] |
set(const GLVector &op1, const GLVector &op2, const GLVector &op3) (defined in GLPlane) | GLPlane | [inline] |
set(GLVector n, GLVector op) (defined in GLPlane) | GLPlane | [inline] |
set(const GLVector &op1, const GLVector &op2, const GLVector &op3) (defined in GLPlane) | GLPlane | [inline] |
setNormal(const GLVector &n) (defined in GLPlane) | GLPlane | [inline] |
setNormal(const GLVector &n) (defined in GLPlane) | GLPlane | [inline] |
~GLPlane() (defined in GLPlane) | GLPlane | |
~GLPlane() (defined in GLPlane) | GLPlane | |