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GLScene::GLSceneObject Member List

This is the complete list of members for GLScene::GLSceneObject, including all inherited members.
getCount() (defined in ReferenceCounted)ReferenceCounted [inline]
getCount() (defined in ReferenceCounted)ReferenceCounted [inline]
getEndTag()=0 (defined in SML)SML [pure virtual]
getEndTag()=0 (defined in SML)SML [pure virtual]
getName() (defined in SML)SML [inline, virtual]
getName() (defined in SML)SML [inline, virtual]
getParent(void) (defined in GLScene::GLSceneObject)GLScene::GLSceneObject [inline, virtual]
getParent(void) (defined in GLScene::GLSceneObject)GLScene::GLSceneObject [inline, virtual]
getStartTag()=0 (defined in SML)SML [pure virtual]
getStartTag()=0 (defined in SML)SML [pure virtual]
getType()=0 (defined in SML)SML [pure virtual]
getType()=0 (defined in SML)SML [pure virtual]
GLSceneGraphManager (defined in GLScene::GLSceneObject)GLScene::GLSceneObject [friend]
GLSceneNode (defined in GLScene::GLSceneObject)GLScene::GLSceneObject [friend]
GLSceneObject(SceneNode *par=NULL)GLScene::GLSceneObject
GLSceneObject(SceneNode *par=NULL)GLScene::GLSceneObject
loadFromStream(std::istream &)=0 (defined in SML)SML [pure virtual]
loadFromStream(std::istream &)=0 (defined in SML)SML [pure virtual]
parent (defined in GLScene::GLSceneObject)GLScene::GLSceneObject [protected]
parent (defined in GLScene::GLSceneObject)GLScene::GLSceneObject [protected]
ref() (defined in ReferenceCounted)ReferenceCounted [inline]
ref() (defined in ReferenceCounted)ReferenceCounted [inline]
ReferenceCounted() (defined in ReferenceCounted)ReferenceCounted [inline]
ReferenceCounted(const ReferenceCounted &) (defined in ReferenceCounted)ReferenceCounted [inline]
ReferenceCounted() (defined in ReferenceCounted)ReferenceCounted [inline]
ReferenceCounted(const ReferenceCounted &) (defined in ReferenceCounted)ReferenceCounted [inline]
render(void)=0GLScene::GLSceneObject [pure virtual]
render(void)=0GLScene::GLSceneObject [pure virtual]
saveToStream(std::ostream &)=0 (defined in SML)SML [pure virtual]
saveToStream(std::ostream &)=0 (defined in SML)SML [pure virtual]
setName(const char *n) (defined in SML)SML [inline, virtual]
setName(const char *n) (defined in SML)SML [inline, virtual]
SML() (defined in SML)SML [inline]
SML() (defined in SML)SML [inline]
SMLName (defined in SML)SML [protected]
unref() (defined in ReferenceCounted)ReferenceCounted [inline]
unref() (defined in ReferenceCounted)ReferenceCounted [inline]
~GLSceneObject() (defined in GLScene::GLSceneObject)GLScene::GLSceneObject [virtual]
~GLSceneObject() (defined in GLScene::GLSceneObject)GLScene::GLSceneObject [virtual]
~ReferenceCounted() (defined in ReferenceCounted)ReferenceCounted [inline, virtual]
~ReferenceCounted() (defined in ReferenceCounted)ReferenceCounted [inline, virtual]
~SML() (defined in SML)SML [inline, virtual]
~SML() (defined in SML)SML [inline, virtual]

Generated on Wed Feb 4 23:11:34 2004 by doxygen 1.3.3