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sdltglwindow.h

00001 /***************************************************************************
00002                           sdltglwindow.h  -  description
00003                              -------------------
00004     begin                : Thu Jan 15 2004
00005     copyright            : (C) 2004 by Jacques Gasselin de Richebourg
00006     email                : jacquesgasselin@hotmail.com
00007  ***************************************************************************/
00008 
00009 /***************************************************************************
00010  *                                                                         *
00011  *   This program is free software; you can redistribute it and/or modify  *
00012  *   it under the terms of the GNU Lesser General Public License as published by  *
00013  *   the Free Software Foundation; either version 2 of the License, or     *
00014  *   (at your option) any later version.                                   *
00015  *                                                                         *
00016  *   This library is distributed in the hope that it will be useful,       *
00017  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00018  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
00019  *   Lesser General Public License for more details.                       *
00020  *                                                                         *
00021  *   You should have received a copy of the GNU Lesser General Public      *
00022  *   License along with this library; if not, write to the Free Software   *
00023  *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA *
00024  *                                                                         *
00025  ***************************************************************************/
00026 
00027 #ifndef SDLTGLWINDOW_H
00028 #define SDLTGLWINDOW_H
00029 
00030 #include <TGL/tgl.h>
00031 #include <SDL/SDL.h>
00032 
00037 class SDLTGLWindow : public GLWindow
00038 {
00039    SDL_Surface* screen;
00040    
00041    bool doubleBuffered;
00042 
00043 public: 
00044     SDLTGLWindow(GLsizei w, GLsizei h, bool genRenderSet = true);
00045     ~SDLTGLWindow();
00046 
00047    inline SDL_Surface* getScreen( void ) const
00048    { return screen; }
00049 
00051    virtual void create(char* str, char** argv, int argc);
00052 
00053    virtual void init();
00054    virtual void display();
00055    virtual void reshape(GLsizei w, GLsizei h);
00056    virtual void mouse(int b, int state, int x, int y);
00057    virtual void motion(int x, int y);
00058    virtual void keyboard(unsigned char key, int x, int y);
00059    virtual void idle();
00060 
00061    virtual void postRedisplay();
00062    virtual void beginScene();
00063    virtual void endScene();
00064 
00065 };
00066 
00067 #endif

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