| distanceToPoint(const GLVector &p) const (defined in GLPlane) | GLPlane | |
| distanceToPoint(const GLVector &p) const (defined in GLPlane) | GLPlane | |
| getNormal(void) const (defined in GLPlane) | GLPlane | [inline] |
| getNormal(void) const (defined in GLPlane) | GLPlane | [inline] |
| GLPlane() (defined in GLPlane) | GLPlane | [inline] |
| GLPlane(GLVector n, GLVector op) (defined in GLPlane) | GLPlane | |
| GLPlane(GLVector op1, GLVector op2, GLVector op3) (defined in GLPlane) | GLPlane | |
| GLPlane() (defined in GLPlane) | GLPlane | [inline] |
| GLPlane(GLVector n, GLVector op) (defined in GLPlane) | GLPlane | |
| GLPlane(GLVector op1, GLVector op2, GLVector op3) (defined in GLPlane) | GLPlane | |
| intersectionWithLine(GLVector dir, GLVector origin) const (defined in GLPlane) | GLPlane | |
| intersectionWithLine(GLVector dir, GLVector origin) const (defined in GLPlane) | GLPlane | |
| reflectedVector(GLVector &in) const (defined in GLPlane) | GLPlane | |
| reflectedVector(GLVector &in) const (defined in GLPlane) | GLPlane | |
| set(GLVector n, GLVector op) (defined in GLPlane) | GLPlane | [inline] |
| set(const GLVector &op1, const GLVector &op2, const GLVector &op3) (defined in GLPlane) | GLPlane | [inline] |
| set(GLVector n, GLVector op) (defined in GLPlane) | GLPlane | [inline] |
| set(const GLVector &op1, const GLVector &op2, const GLVector &op3) (defined in GLPlane) | GLPlane | [inline] |
| setNormal(const GLVector &n) (defined in GLPlane) | GLPlane | [inline] |
| setNormal(const GLVector &n) (defined in GLPlane) | GLPlane | [inline] |
| ~GLPlane() (defined in GLPlane) | GLPlane | |
| ~GLPlane() (defined in GLPlane) | GLPlane | |