| conjugate() (defined in GLQuaternion) | GLQuaternion | |
| conjugate() (defined in GLQuaternion) | GLQuaternion | |
| dot(GLQuaternion) (defined in GLQuaternion) | GLQuaternion | |
| dot(GLQuaternion) (defined in GLQuaternion) | GLQuaternion | |
| getConjugate() (defined in GLQuaternion) | GLQuaternion | |
| getConjugate() (defined in GLQuaternion) | GLQuaternion | |
| getCross(GLQuaternion) (defined in GLQuaternion) | GLQuaternion | |
| getCross(GLQuaternion) (defined in GLQuaternion) | GLQuaternion | |
| getInverse() (defined in GLQuaternion) | GLQuaternion | |
| getInverse() (defined in GLQuaternion) | GLQuaternion | |
| getV() (defined in GLQuaternion) | GLQuaternion | [inline] |
| getV() (defined in GLQuaternion) | GLQuaternion | [inline] |
| getW() (defined in GLQuaternion) | GLQuaternion | [inline] |
| getW() (defined in GLQuaternion) | GLQuaternion | [inline] |
| GLQuaternion() (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion(GLfloat f, GLVector gv) (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion(GLVector gv) (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion(const GLQuaternion &gq) (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion(GLVector gv, GLfloat dblangle) (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion() (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion(GLfloat f, GLVector gv) (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion(GLVector gv) (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion(const GLQuaternion &gq) (defined in GLQuaternion) | GLQuaternion | |
| GLQuaternion(GLVector gv, GLfloat dblangle) (defined in GLQuaternion) | GLQuaternion | |
| inverse() (defined in GLQuaternion) | GLQuaternion | |
| inverse() (defined in GLQuaternion) | GLQuaternion | |
| norm() (defined in GLQuaternion) | GLQuaternion | |
| norm() (defined in GLQuaternion) | GLQuaternion | |
| operator *(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator *(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator *=(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator *=(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator+(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator+(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator+=(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator+=(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator-(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator-(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator-=(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator-=(GLQuaternion gq) (defined in GLQuaternion) | GLQuaternion | |
| operator/(GLfloat) (defined in GLQuaternion) | GLQuaternion | |
| operator/(GLfloat) (defined in GLQuaternion) | GLQuaternion | |
| operator/=(GLfloat) (defined in GLQuaternion) | GLQuaternion | |
| operator/=(GLfloat) (defined in GLQuaternion) | GLQuaternion | |
| rotateVector(GLVector) (defined in GLQuaternion) | GLQuaternion | |
| rotateVector(GLVector) (defined in GLQuaternion) | GLQuaternion | |
| selection() (defined in GLQuaternion) | GLQuaternion | |
| selection() (defined in GLQuaternion) | GLQuaternion | |
| set(GLfloat, GLVector) (defined in GLQuaternion) | GLQuaternion | [inline] |
| set(GLfloat, GLfloat, GLfloat, GLfloat) (defined in GLQuaternion) | GLQuaternion | [inline] |
| set(const GLfloat *gq) (defined in GLQuaternion) | GLQuaternion | [inline] |
| set(GLVector vec, GLfloat angle) (defined in GLQuaternion) | GLQuaternion | [inline] |
| set(GLfloat, GLVector) (defined in GLQuaternion) | GLQuaternion | [inline] |
| set(GLfloat, GLfloat, GLfloat, GLfloat) (defined in GLQuaternion) | GLQuaternion | [inline] |
| set(const GLfloat *gq) (defined in GLQuaternion) | GLQuaternion | [inline] |
| set(GLVector vec, GLfloat angle) (defined in GLQuaternion) | GLQuaternion | [inline] |
| ~GLQuaternion() (defined in GLQuaternion) | GLQuaternion | |
| ~GLQuaternion() (defined in GLQuaternion) | GLQuaternion | |