|
Public Member Functions |
|
| GLQuaternion (GLfloat f, GLVector gv) |
|
| GLQuaternion (GLVector gv) |
|
| GLQuaternion (const GLQuaternion &gq) |
|
| GLQuaternion (GLVector gv, GLfloat dblangle) |
|
GLfloat | getW () |
|
GLVector | getV () |
|
void | set (GLfloat, GLVector) |
|
void | set (GLfloat, GLfloat, GLfloat, GLfloat) |
|
void | set (const GLfloat *gq) |
|
void | set (GLVector vec, GLfloat angle) |
|
GLQuaternion | operator+ (GLQuaternion gq) |
|
GLQuaternion | operator- (GLQuaternion gq) |
|
GLQuaternion & | operator+= (GLQuaternion gq) |
|
GLQuaternion & | operator-= (GLQuaternion gq) |
|
GLQuaternion | operator * (GLQuaternion gq) |
|
GLQuaternion | operator/ (GLfloat) |
|
GLQuaternion & | operator *= (GLQuaternion gq) |
|
GLQuaternion & | operator/= (GLfloat) |
|
GLfloat | dot (GLQuaternion) |
|
GLQuaternion | getCross (GLQuaternion) |
|
GLQuaternion | getConjugate () |
|
GLQuaternion & | conjugate () |
|
GLQuaternion | getInverse () |
|
GLQuaternion & | inverse () |
|
GLfloat | selection () |
|
GLfloat | norm () |
|
GLVector | rotateVector (GLVector) |
|
| GLQuaternion (GLfloat f, GLVector gv) |
|
| GLQuaternion (GLVector gv) |
|
| GLQuaternion (const GLQuaternion &gq) |
|
| GLQuaternion (GLVector gv, GLfloat dblangle) |
|
GLfloat | getW () |
|
GLVector | getV () |
|
void | set (GLfloat, GLVector) |
|
void | set (GLfloat, GLfloat, GLfloat, GLfloat) |
|
void | set (const GLfloat *gq) |
|
void | set (GLVector vec, GLfloat angle) |
|
GLQuaternion | operator+ (GLQuaternion gq) |
|
GLQuaternion | operator- (GLQuaternion gq) |
|
GLQuaternion & | operator+= (GLQuaternion gq) |
|
GLQuaternion & | operator-= (GLQuaternion gq) |
|
GLQuaternion | operator * (GLQuaternion gq) |
|
GLQuaternion | operator/ (GLfloat) |
|
GLQuaternion & | operator *= (GLQuaternion gq) |
|
GLQuaternion & | operator/= (GLfloat) |
|
GLfloat | dot (GLQuaternion) |
|
GLQuaternion | getCross (GLQuaternion) |
|
GLQuaternion | getConjugate () |
|
GLQuaternion & | conjugate () |
|
GLQuaternion | getInverse () |
|
GLQuaternion & | inverse () |
|
GLfloat | selection () |
|
GLfloat | norm () |
|
GLVector | rotateVector (GLVector) |