#include <gltrianglemesh.h>
Public Member Functions | |
string | getFileName () |
void | addVertex (GLVector *glv) |
void | addTriangle (GLTriangle *glt) |
void | makeVertexNormals () |
void | saveToStream (std::ostream &out) |
void | render (GLTenum mode) |
string | getFileName () |
void | addVertex (GLVector *glv) |
void | addTriangle (GLTriangle *glt) |
void | makeVertexNormals () |
void | saveToStream (std::ostream &out) |
void | render (GLTenum mode) |
Static Public Member Functions | |
GLTriangleMesh * | loadFromFile (string fName) |
GLTriangleMesh * | loadFromFile (string fName) |
Static Public Attributes | |
char | startTag [20] |
char | endTag [20] |