#include <glrenderset.h>
Inheritance diagram for GLRenderSet:
Public Member Functions | |
GLRenderSet (GLsizei w, GLsizei h) | |
virtual void | addCamera (GLScene::CameraPtr) |
virtual void | addLight (GLScene::LightPtr) |
virtual void | addGrid (GLWireGrid *) |
virtual void | setCameraAspects (GLfloat) |
virtual GLScene::CameraPtr | getCamera (unsigned index) |
virtual GLScene::LightPtr | getLight (unsigned index) |
virtual GLWireGrid * | getGrid (unsigned index) |
virtual void | removeCamera (unsigned index) |
virtual void | removeLight (unsigned index) |
virtual void | removeGrid (unsigned index) |
virtual void | enableGrid (unsigned index) |
virtual void | disableGrid (unsigned index) |
virtual void | toggleGrid (unsigned index) |
virtual void | setActiveCamera (unsigned index) |
virtual GLScene::CameraPtr | getActiveCamera () |
virtual void | useCamera () |
virtual void | useLights () |
virtual void | displayGrids () |
GLRenderSet (GLsizei w, GLsizei h) | |
virtual void | addCamera (GLScene::CameraPtr) |
virtual void | addLight (GLScene::LightPtr) |
virtual void | addGrid (GLWireGrid *) |
virtual void | setCameraAspects (GLfloat) |
virtual GLScene::CameraPtr | getCamera (unsigned index) |
virtual GLScene::LightPtr | getLight (unsigned index) |
virtual GLWireGrid * | getGrid (unsigned index) |
virtual void | removeCamera (unsigned index) |
virtual void | removeLight (unsigned index) |
virtual void | removeGrid (unsigned index) |
virtual void | enableGrid (unsigned index) |
virtual void | disableGrid (unsigned index) |
virtual void | toggleGrid (unsigned index) |
virtual void | setActiveCamera (unsigned index) |
virtual GLScene::CameraPtr | getActiveCamera () |
virtual void | useCamera () |
virtual void | useLights () |
virtual void | displayGrids () |
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Sets the camera to use for rendering. If the index pints to no camera a default camera will be used |
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Sets the camera to use for rendering. If the index pints to no camera a default camera will be used |